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Previous Blogs

December 13, 2016
The Workplace of the Future

December 9, 2016
Microsoft and Intel Partner to Drive AR and VR Adoption

December 6, 2016
Multipurpose, Multifunction Tech Devices to Drive Future Growth

November 29, 2016
The Magic Inside Your Devices

November 22, 2016
Virtual Experiences Will Drive VR Devices to Mainstream

November 18, 2016
Intel Unveils Broad AI Vision

November 15, 2016
Ready or Not, We’re Entering an AI World

November 11, 2016
Oculus Software Update Lowers PC Requirements for VR Headset

November 8, 2016
The Best Automotive Tech Opportunity? Make Existing Cars Smarter

November 1, 2016
It’s Time for an IoT Security Standard

October 25, 2016
The Indefatigable PC

October 21, 2016
Tesla Hardware Upgrade to Enable More Autonomous Cars

October 18, 2016
Can IT Survive?

October 14, 2016
Sony PlayStation VR Brings Virtual Reality to the Masses

October 11, 2016
Galaxy Note 7: The Death of a Smartphone

October 4, 2016
Service Providers Still Act Like Utilities

September 30, 2016
Google Updates Their Cloud Offerings

September 27, 2016
The Andromeda Strain

September 13, 2016
Apple's Missed Audio Opportunity

September 9, 2016
Traditional IT Companies Announce Major Changes: Dell, HP Enterprise, Intel

September 6, 2016
Rethinking Smart Home Gateways

August 30, 2016
Ridesharing Impact Dramatically Overstated

August 23, 2016
Consumer Interest in Auto Tech? Slower Than You Think

August 19, 2016
Intel Focuses on Automotive

August 16, 2016
The Utility of Cloud Computing

August 12, 2016
Intel Purchases AI Chip Vendor

August 9, 2016
The Digital Identity Dilemma

August 2, 2016
IoT Strategies Going Vertical

July 29, 2016
Yahoo-Verizon Deal

July 26, 2016
Creating New Worlds

July 19, 2016
The State of Smart Homes

July 15, 2016
US PC Market Shows Improvement

July 12, 2016
Pokemon Go is an AR Watershed

July 5, 2016
Car Wars: The Battle for Automotive Tech

July 1, 2016
Microsoft Announces Windows 10 Anniversary Update

June 28, 2016
Digital Audio Progress Highlights Tech’s More Human Future

June 24, 2016
HP Inc. Offers Thinnest Notebook

June 21, 2016
IoT Faces Challenges with Scale

June 17, 2016
Snapchat Opens Up New Options for Marketers

June 14, 2016
Apple Drives Apps into Services

June 7, 2016
The Evolution of Cloud Computing

May 31, 2016
Voice-Based Computing with Digital Assistants

May 24, 2016
Turning Makers into Manufacturers

May 20, 2016
Google Brings Android Apps to Chrome

May 17, 2016
Virtual Reality Brings New Life…to Desktops?

May 10, 2016
The Biggest Question for IoT…Who Pays?

May 3, 2016
Learning About Deep Learning

April 26, 2016
The End of Hardware?

April 19, 2016
Enterprise IoT Drives Indirect Savings

April 12, 2016
TidBits About Bots

April 5, 2016
VR in the Cloud

March 29, 2016
IOT Will Drive Tech Outside of IT

March 22, 2016
Apple Moves to Middle Age

March 15, 2016
The Invisible Platform

March 8, 2016
Bringing Makers to Business

March 1, 2016
IOT Coming Into Focus

February 23, 2016
The Devices Formerly Known as Smartphones

February 16, 2016
Can Web Music Survive?

February 9, 2016
The Growing Choices in Wireless Connectivity

February 2, 2016
What if Twitter Died?

January 26, 2016
Smart Home Safety Evolution: Physical to Digital

January 19, 2016
The Promise and Confusion of USB Type-C

January 12, 2016
The Hottest Computing Device? Cars

January 5, 2016
Top Tech Predictions for 2016, Part 2

December 30, 2015
Top Tech Predictions for 2016, Part 1

2015 Blogs

2014 Blogs


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TECHnalysis Research Blog

December 20, 2016
Cars as Clients

By Bob O'Donnell

It’s no secret that an enormous amount of advanced tech hardware is making its way into today’s automobiles. Whether it’s for assisted or autonomous driving features, advanced infotainment systems or simple safety enhancements, modern cars are getting a big injection of cool new hardware.

Software, on the other hand, has been a bit more muted. Oh sure, there’s the user interface (UI) on the ever-expanding main entertainment and navigation display, but the truth is there are a lot more software efforts going on beneath the hood (literally in this case). In fact, at the upcoming CES show in Las Vegas, I expect to see several announcements related to car-based software and services that turn your automobile into a nearly full-fledged client computing device.

Traditionally, auto-based services were called telematics, but early versions were limited to basic functions such as what’s been found in GM’s OnStar: a separate telephony service for roadside assistance and beaming back car diagnostic data to the auto company’s headquarters.

Today, there’s an enormous range of different software built into cars, from middleware, RTOS (real-time operating systems—such as Blackberry’s QNX or Intel’s Wind River), to artificial intelligence-based inference engines, and beyond.

In fact, there can be over 10 million lines of code in a modern luxury car, working across all the car’s various computing elements, from 150+ ECUs (engine control units—each of which typically runs a particular auto subsystem, such as heating and air conditioning, in addition to portions of the engine, etc.), to more traditional CPUs and GPUs from the likes of nVidia, Intel, Qualcomm and others.

While much of that software will never be seen or directly interacted with by individuals—it’s part of a car’s overall controls—more and more of it is starting to surface through the car’s driver and passenger-focused displays. Many assisted or autonomous driving systems, for example, do provide some visual cues or messages about what they’re doing, though most of their work happens in the background automatically.

In the case of entertainment interfaces, of course, we’ve started to see the implementation of Apple’s CarPlay and Google’s Android Auto. In neither case, however, do Apple and Google provide the entire user interface for the vehicle for two key reasons. First, carmakers are very reluctant to give up the entire user experience to an outside brand. They want and need to “own” the relationship with their customer by making sure it’s a GM experience or a Ford experience or a Porsche experience, etc. Second, neither Apple nor Google have access to the vast majority of software running on the automobile because of the hardened walls between subsystems. As a result, they can only interact with a tiny fraction of the software running in a vehicle. (Waymo, the recent autonomous car spinout from Google, and Apple’s rumored Titan car project, are likely working on many pieces of this more invisible software, among other things, FYI.)

In the near term, however, the next set of auto-related software developments are likely to be extensions and additions to popular software and services that get more fully integrated into cars and turn them into first-class client devices. Now that PC and mobile phone-like hardware is being embedded into cars, along with cellular connectivity and larger, high-resolution displays, it just makes sense to do so.

At a basic level, think about entertainment services like Spotify, Netflix and others coming natively to cars, or imagine tighter integration with good ‘ol PIM (Personal Information Management) software, such as contacts, calendars, etc. Incorporating things like meeting updates, conference call dial-in information, and other elements directly into your car instead of via a smartphone app could prove to be very beneficial. Not only would it improve the convenience and integration of using them in your car, it could have a dramatically positive impact on safety. In addition, if texting and other forms of messaging are directly integrated into car displays, for example (and more importantly, can therefore be automatically disabled based on the car’s speed), that could do more to save lives than any autonomous driving system.

Note that because many of these capabilities will be delivered as services, the car doesn’t need to be running a full mobile OS and the apps won’t have be to delivered in a native OS format. An HTML5-capable browser is likely all that’s necessary, making it easier for car vendors and Tier 1 OEMs to incorporate these software features into their designs, as well as increasing the useful lifetime of the car’s technology.

Looking forward, it’s clear that we’re still at the very early stages of bringing significantly more intelligence and capabilities into our cars. Progress is being made, but when you start thinking more deeply about the potential, the full promise of smart cars is yet to come.

Here's a link to the column: https://techpinions.com/cars-as-clients/48352

Bob O’Donnell is the president and chief analyst of TECHnalysis Research, LLC a market research firm that provides strategic consulting and market research services to the technology industry and professional financial community. You can follow him on Twitter @bobodtech.

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